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Clan Novel:Brujah
Theo Bell
Background: As the Camarilla's first line of defense
in times of crisis, those Kindred appointed to the post of archon have
a deserved reputation for cruelty and mercilessness. And among the currently
active archons, few inspire such dread in foes as does Theo Bell, childe
of the mighty Don Cerro. In his tenure as archon, Bell has won the Inner
Circle's personal accolades no fewer than seven times, an unprecedented
feat in the sect's history. Even the war packs walk warily when Bell
is near, and the anarchs of a hundred cities curse the name of the "Killa-B."
Ironic, then, that this avenging demon should arise from such humble
origins, and that the Camarilla's master gaoler should be so intimate
with shackles. Born into a family of slaves on an antebellum plantation
in the nascent state of Mississippi, young Theophilus (as a slave, he
had no last name) worked with his father, mother and many siblings in
the cotton fields.
Although the work was grueling and the overseer brutal, Theophilus had
as happy a childhood as could be expected under the circumstances. His
father, in particular - a huge and gentle man whose laughter was like
distant thunder - saw to it that evenings in their tiny shack were peaceable
and provided what sparse amenities he could.
Thus, it was a cruel blow to Theophilus when, soon after his fifth birthday,
the family was split up. About half the clan, including his father,
remained with the original master, while the remainder, including Theo
and his mother, were sold to the distant Bell plantation. Theo was already
strong for his age, and it took a grown man to pry the child from around
his father's legs. It was, Theo believes, the last time he ever cried,
and the first time his father wept. That tear-stained image is his last
memory of his father.
Theo's mother was still a handsome woman in spite of her many hardships,
and his remaining sisters grew up strong and tall. Their appearance
did not go unnoticed by Master Bell, who occasionally descended by night
upon the slave quarters, that he might "better the line by pumping
some white blood" into as many of Theo's female relatives as he
could. The separation from his father and his impotence in the face
of his family's violation killed something in Theo. He also grew up
strong and tall, and soon enough gained his father's height and impressive
build, but never found his father's laugh or smile. A sullen field hand,
young Theo often tasted the overseer's whip, and his fingers sometimes
twitched atop his pallet as he strangled Master Bell in his dreams.
Theo had an even stronger dream than murder, though, and upon his mother's
untimely death from illness (given to her, Theo believed, by the master),
he implemented it. His sisters had been bent into docile house slaves;
he was sorry for them, but they would hinder him. "Following the
drinking gourd" of the Big Dipper, Theo slipped from the Bell plantation
by night, striking down an overseer who sought to stop him, and ran
for the North.
The way was long and perilous, but Theo was crafty and strong enough
to strangle, single-handed, one of the bloodhounds sent after him. Some
months later, Theo found himself in Ohio and a member of the Underground
Railroad.
During the next several years, Theo made many trips into the Deep South
to rescue such slaves as he deemed worth saving, and posters throughout
Dixie trumpeted a reward for the renegade's death or capture.
Theo never found his father, but was otherwise very successful in his
endeavors. However, his caution waned as his zeal increased. One night,
Theo lay panting in a pine forest. He was wounded and facing capture
after a failed mission. As the dogs howled in the distance, Theo bent
to drink from a stream - and, when he looked up, saw a grinning stranger
not three feet
from him. Seeing that the stranger was white, and obviously composed,
Theo made a desperate lunge at the man. To Theo's dismay, the stranger
sidestepped his attack, then plucked him from the air in a grasp that
proved inescapable.
Holding Theo immobile, the stranger bade him be at peace. He was not
one of Theo's hunters, nor was he there to enslave him once more - at
least not to any master Theo might recognize, the stranger added. His
name, he said, was Don Cerro, and he had been watching Theo's exploits
for years. Theo had impressed him as a man, and now, Cerro continued,
he wished to make Theo into something more.
Theo felt the stranger's icy flesh against his own, and half-remembered
snatches of old slave tales pierced his brain like freezing talons.
But these tales were dispersed by a vision, an image of his family's
violator bent and broken at Theo's hands. Theo relaxed, Cerro smiled,
and a bargain was made. One condition only did Theo ask - that he be
allowed to return to the Bell plantation.
So Theo gave up the sun and learned of the gifts of his kind, and of
the great thirst. This thirst drove him inexorably toward the Bell estate.
One moonless night, he crept into the master's house, a strange excitement
upon him and a great blacksnake whip in his hand. He stood over the
bed where fat old Bell lay, and he brought the whip up and down, up
and down, harder than any mortal could crack it, and then there was
only Bell's screaming, and his bulging eyes, and a pounding in Theo's
skull that grew louder and louder and.
There was red everywhere, and then he realized that the master's house
was aflame, and he was in a ruin that had been the slave quarters. Bodies
- some white, most black - lay scattered across the grounds, limbs contorted
like storm-tossed willows. Familiar faces - including his younger brother's
and three of his sisters' - were among the corpses. Theo sank to his
knees, but he was dead and could not weep. But, as he ran from that
place, he determined that he would take the surname of his erstwhile
master, to remind himself that though he now had the power of the overseer,
the yoke of the slave would forever burn in his lifeless heart.
During the following years and through the Civil War, Don Cerro took
it upon himself to educate his progeny, instructing the newly dubbed
Theo Bell in letters, history and philosophy, as well as matters exclusive
to the Kindred. Theo proved an apt pupil - the embodiment of the warrior-scholar
the old Idealist wanted - but additionally honed his Kindred gifts through
emancipatory missions and, later, raids on Confederate supply depots,
all in frantic efforts to erase the memory of his murdered family.
After the war's end, sire and childe embarked on a tour of Europe, during
which an entire nocturnal world opened itself to the fledgling's eyes.
The princes and primogen, for their part, enjoyed a patronizing titillation
at the idea of "Cerro's colored progeny" - precious few black
Kindred existed among the Camarilla vampires of those generations still
active in politicking, and nearly none had been Embraced from the New
World slave populace. Indeed, Bell was a prodigy. Status-conscious harpies
tripped over
themselves to invite the taciturn Brujah to soirees, and several attempted
to entice Bell into illicit blood-drinking liaisons ("Is it true
what they say about a Negro's vitae?"). Bell, for his part, quickly
grew disgusted with the decadence and debauchery of Europe's Elysiums
- all too similar to Master Bell's indolent parties - but he soaked
in the culture and customs of the mortals around him. He and Cerro became
close - as close as father and son - and as Cerro's sway in the sect
rose, Bell was reluctantly carried along with it, shouldering burdensome
responsibilities for his sire's sake.
The 20th century was as turbulent for the Kindred as it was for the
kine.
Back in America, Bell was dismayed at Reconstruction's failure, though
his mortal cares grew increasingly distant to him. In Harlem during
the Jazz Age, Bell found himself and his mortal kin at the center of
a Sabbat riptide; additionally, he made frequent trips to his old Southern
haunts, doing what (little) he could to stem the tide of Jim Crow. In
the '50s, seeing a useful pawn to infiltrate civil-rights circles and
confront anarchs on their own turf, the Inner Circle appointed Cerro
justicar, knowing that
Bell would become archon. Bell, for his part, was well aware, and resentful,
of the politics behind his appointment; as well, he harbored no small
amount of sympathy for the anarchs. His feelings did not stop him from
performing
his duties to the letter, and by the '90s Bell was the most respected
- and feared - archon in the United States. Such was his renown that
the newly appointed justicar, Jaroslav Pascek, retained Bell in his
subordinate post, even though the two Kindred despised each other.
In these nights, Theo Bell may well prove to be a cornerstone of the
besieged Camarilla. He has traveled much more extensively than most
Kindred; even werewolves give him little pause, and he knows most cities
in North America and many in Europe. Over the years, Bell has painstakingly
tracked down what members of his father's family he could; he watches
his kin from
afar or occasionally intervenes in their behalf. As such, he has more
contact with the sunlit world than most Kindred his age, a trait that
serves him well in his duties. The Inner Circle believes that Bell's
knowledge of New York City, particularly the Harlem-Washington Heights
area, can prove vital in scourging the Manhattan Sabbat.
Image: Tall, dark and, yeah, handsome, Bell cuts a dashing, albeit
forbidding, figure. Scars across his shoulders and back, souvenirs from
the overseer's lash, are the only legacies of his slave days. Typically
sporting a neatly trimmed mustache (and sometimes a bit of beard), Bell
dresses well when at peace and efficiently when doing battle. A New
York Yankees baseball
cap, reflective police-style sunglasses and a Dragonsbreath-loaded shotgun
are Bell's trademarks; anarchs and Sabbat alike know his visage and
fear it.
As an ironic mockery of his unliving condition, Bell occasionally plasters
a Breathe-Rite strip across his nose, particularly when engaged
on a mission of war.
Roleplaying Hints: On the surface, you are the stoic, emotionless
authority figure, efficiently polite to all and close to none. This
is, of course, a mask for the indecision that grips you nightly. You
watch the masters of the Camarilla administer their mortal plantation,
cracking the whip of government and media to make the kine go this way
and that, and the sight makes you shake with fury. Yet you can't condone
the capricious short-sightedness of the anarchs, and you've seen the
Sabbat too up-close
and personal to harbor any romantic illusions about its agenda. Nor
can you go autarkis without bringing shame on the head of the only father
you've truly known; the Embrace is a hard thing, but Cerro gave you
a way out of your helplessness, and for that you are bound to him with
your unlife.
Perhaps, then, despite all your power and all your years, you are a
slave still and forever. That being the case, you reckon, you might
as well be a "good" one for now, until you can decide how
to get free once and for all.
Clan: Brujah
Sire: Don Cerro
Nature: Rebel
Demeanor: Judge
Generation: 9th
Embrace: 1857
Apparent Age: early 30s
Physical: Strength 5, Dexterity 5, Stamina 5
Social: Charisma 4, Manipulation 4, Appearance 4
Mental: Perception 4, Intelligence 4, Wits 5
Talents: Alertness 5, Brawl 5, Dodge 5, Empathy 1, Expression
2, Intimidation 5, Leadership 4, Streetwise 4
Skills: Crafts (mechanics) 1, Demolitions 3, Drive 3, Etiquette
3, Firearms (shotguns) 5, Melee 5, Performance 2, Stealth 5, Survival
4
Knowledges: Academics 2, Finance 1, Investigation 4, Law 3, Linguistics
2, Occult 3, Politics 3, Science 1
Disciplines: Auspex 2, Celerity 4, Dominate 3, Fortitude 2, Obfuscate
2, Potence 4, Presence 4
Backgrounds: Allies 5 (mortal family), Contacts 5, Mentor 4,
Resources 3, Status 4
Virtues: Conscience 3, Self-Control 5, Courage 5
Morality: Humanity 6
Derangements: Berserk
Willpower: 10
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