Clan Novel:Lasombra
Lucita

Background: Born to the Aragonese nobility, Lucita's willful spirit and independent nature placed her at odds with her family and indirectly led to her forced Embrace by her "confessor," Monçada. Her transformation into one of the undead did nothing to tame her boldness, however, and Lucita eventually parted company with her sire and - after the Lasombra defection to the Sabbat - her clan. While she has served the Camarilla as an archon in the past and still prefers that sect over its rival, Lucita prefers to operate as an independent agent. As a Lasombra antitribu, she harbors a burning hostility for her former clan, seeing in them an insufferable arrogance that has no true nobility to sustain it.
Over the years, Lucita's association with Anatole, the Malkavian prophet, has taken her over much of the world. Her martial skills, honed over the centuries, have made her a consummate warrior, while her diplomatic training allows her to function as an ideal spy and agent provocateur. Although she perceives herself as Anatole's protector and guardian, she has developed her own interest in Kindred history, making her a scholar in her own right. Together with Anatole and Beckett, Lucita comprises one of the foremost authorities on the final nights and the signs of the coming awakening of the ancient vampires.


Lucita travels with Anatole and Beckett to America, where she continues to act as the anchor for her two mystical, driven companions. Her own reputation as a warrior (albeit an independent one) on behalf of the Camarilla grows nightly. Her ability to adapt to the changing times gives her an edge over others of her age and generation, lending her insight into the modern world and increasing her ability to protect her self-appointed charges.


Image: Tall and willowy, with olive skin and dark black hair, Lucita exemplified the classic appearance of old Spanish nobility. She has updated her wardrobe to reflect the times, although she still prefers stylish clothing in dark colors and often wears skirts instead of more casual attire.


Roleplaying Notes: You have changed your outward appearance to blend in with the modern world, but you secretly mourn the passing of true nobility among mortal society. What passes for aristocracy - the so-called "jet set" of celebrities, media stars and rich, young entrepreneurs - pales before the true elegance of those born to the blood. Still, the excitement and vigor of the modern world impresses you and you would hate to see it destroyed by the onset of Gehenna. Your commitment to Anatole and Beckett remains strong because it is voluntary, although you worry even more about Anatole since his diablerie of Octavio. You try to steer him away from other such temptations. You firmly believe, however, that Anatole and, to a lesser extent, Beckett hold the key to Kindred survival in the coming nights.


Haven: Anywhere that presents a safe shelter for herself and her traveling companions.


Secrets: Lucita's knowledge of Gehenna lore has grown over the centuries. She also knows of Anatole's many diableries and of his conviction that the demon Kupala now speaks through him. (This disturbs her greatly.)


Influence: Lucita exercises great personal influence among Kindred who have met her and have had the opportunity to avail themselves of her skill and knowledge. Her reputation as a warrior and her willingness to defend the Camarilla against the Sabbat has made many allies for her - as well as an equal number of enemies. Scholars of Kindred history also look to her for advice (and for interpretations of Anatole's frequently incomprehensible utterances).


Destiny: Lucita continues her wanderings, taking advantage of the ease of travel to spend time in both the Americas and in Europe.
Clan: Lasombra
Sire: Ambrosio Luis Monçada
Nature: Rebel
Demeanor: Defender
Generation: 7th
Embrace: 1190
Apparent Age: late teens/early 20s
Physical: Strength 5, Dexterity 4, Stamina 5
Social: Charisma 4, Manipulation 3, Appearance 4
Mental: Perception 4, Intelligence 3, Wits 5
Talents: Alertness 2, Brawl 5, Dodge 4, Empathy 2, Expression 2, Grace 3, Intimidation 1, Leadership 4, Streetwise 1, Style 4, Subterfuge 4
Skills: Archery 2, Drive 2, Etiquette 4, Melee 4, Performance 3, Ride 2, Security 1, Stealth 4
Knowledges: Academics 3, Camarilla Lore 3, Investigation 3, Linguistics (you name it, she probably speaks it) 5, Occult 4, Politics 3, Sabbat Lore 3
Disciplines: Animalism 2, Celerity 3, Dominate 5, Fortitude 4, Obfuscate 3, Obtenebration 6, Potence 3, Protean 2, Serpentis 1
Backgrounds: Allies 2, Contacts 5, Herd 2, Influence 2, Resources 5, Sabbat Status 1, Status 1
Virtues: Conscience 3, Self-Control 3, Courage 4
Morality: Humanity 4
Willpower: 7